![]() ![]() SmartHUD-widescreen version (standard version has Comms and Console messages above the dials on either side). ![]() Small HUD like the default small HUD but with 10 MFDs. Pie Chart Style HUDs or browse viewtopic for current information. By CommonSenseOTB (2011), updated by Diziet Sma, User:Spara, Norby (2015) Numeric Style HUDs or browse viewtopic for current information. By Norby (2015).īoth 4:3, 16:9 and 16:10 displays are supported, but in 4:3 "only" 8 MFDs are usable.īased on the original Fer de Lance HUD of the legendary Aegidian (2005)īased on Wyvern's MilSpec HUD: HUD Selector compatible, five alert condition colours, 10 MFD's. Large HUD looks like the default HUD but with 10 MFDs, custom dials with CombatMFD and a large alert sensitively colored scanner. By Norby (2015)Ĭomes separately or included (as an option) with some Killer Wolf ships (Dominatrix, Werewolf, his newer Venom oxp's).Īn old HUD: no MFD's, no HUDSelector compliance. by Gsagostinho (2017-8)ĮxtraLarge HUD provide a very large, alert sensitive scanner and custom dials with CombatMFD but no 16:10 support due to not enough room for the bottom two MFDs. By Captain Beatnik (2012)ĭangerous HUD showing just the green & blue variants (not Orange, Pink, Purple & White). By Smivs (2014)ĬompactHUD by Aegidian (by 2006), updated by Diziet Sma (2014)ĬRR-HUD BB An adaptation of the Coluber Red Racer HUD: see Coluber Blue Racer. Screenshot showing the Coluber HUD CH01 on a 2560x1440 pixel (16:9) monitor scaled-down to 1000x563ĬombatHUD - widescreen version (standard version has Comms and Console messages above the dials on either side).
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